For every level above (until around Level 48), add about 1 minute to your run. I did use a prerolled Level Reduce weapon at 40. Act 5 is pretty easy to get a couple quick vendors, including jewelry.ĭemonstration from 1-70 in roughly 1h17m. To save time, just do this at the start of the run. And remember, you can convert one Arcane Dust, and one Reusable Part, once, to get you an extra 200 yellows to work with for crafting.įor the most part, you’re just going to buy gear from vendors between runs. Only reroll your Level 70 weapon for Level Reduce 10x to save gold. But if it’s a Level 58 piece of gear, the upgrade won’t be as important as if you’re still using a Level 20 piece of gear. Fortunately, TotFB is great for finding yellows, so you should be able to craft a full set. This is just a huge time sink, and the XP is not worth it.Īt Level 61, craft as many Level 61s as you can still afford. When trying to incorporate it, I have yet to beat 90 minutes. Once you’re 54, Intelligence will be of greater help.Īvoid the Cursed Chest in TotFB, unless it is a bounty. Vitality is mostly useful pre Level 54 (Energy Armor: Force Armor). You will be taking damage, so this can heal you, allowing you to survive more, and play a difficulty or two higher than you typically could. Not only is Life on Hit useful for helping roll Level Reduce, but it’s a must for keeping you alive. Level 66-70: Temple of the Firstborn on T5.įor your Level Reduce Weapon, you’re looking for primarily Life on Hit, and then Vitality, followed by Intelligence. Once above Level 45+ Temple of the Firstborn. Level Reduce Weapon-66: Difficulty set at T6. Once you get past 37, you might need to start to drop the difficulty. Level 33±Level Reduce Weapon: Temple of Firstborn on T4. Should you hit Level 34, there are now 5 sources in the pool, dropping the odds to 34%. At Level 33, there are only two sources available in the pool, so you’ll have a 73% chance of getting it. It’s a Level 33 source, so you can’t gamble earlier. It’s imperative that you gamble it exactly at Level 33. Level 22☓3: Temple of the Firstborn on T1. We wait until 22, so that you will have teleport available. The Elder Sanctum is a great place for massacre bonuses, whereas Ruins of Sescheron is an area you want to get through as quickly as possible. Level 22+: Grab the Horadric Cube on Master Difficulty. At Level 21, switch Ray of Frost to Disintegrate. Level 10-22: Temple of the Firstborn on T1. To get to the Act 1 ring vendor quickly, teleport to Weeping Hollow and enter that way rather than teleporting to New Tristram. Wave of Force will be useful here (and will be your main damage dealer until you get Disintegrate: Convergence).Īt Level 10, buy +dmg jewelry (ring/amulet) from the ring vendors. Level 5☑0: Temple of the Firstborn on Master/T1. Once your streak ends, if you’re higher than Level 5, move onto the next step, otherwise, continue running this zone. If lucky, and can keep your streak, you can hit Level 10 in roughly 3-4 minutes. This zone will be the most useful for gaining the quickest levels, but is also somewhat dangerous. Levels 1-5+: Start with Eternal Woods on Master. If lucky, they can have a weapon that does more damage than what your Templar can have. Craft a Level 5 Axe and a Level 8 Two Handed Axe. Start: Set your pet (F1 to quickly get it). With the Etched Sigil, I finally have a solo build that can consistently get under 90 minutes 1-70, and with a little luck, under 75 minutes.Įlectrocute: Forked Lightning (Level 33+, Chain Lightning otherwise)Īs most guides will have it, it’s mainly Temple of the Firstborn, with a few exceptions. I’ve made a few tweaks to accommodate the latest Etched Sigil. Thanks to TinneOnnMuin for the initial build.
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