![]() “Birds of Prey” screenwriter Christina Hobson had taken a crack at the story and come out with something that was both fun and emotional and introduced the multiverse to the DC cannon. “Back to the Future,” which is referenced quite a bit in “The Flash,” was one of their favorite movies, too. In the story, Andy Muschietti found a compelling emotional core: The relationship between Barry Allen and his mother, who was killed when he was a child and whom he wants to go back in time to save. The Muschiettis were finishing “It Chapter Two” when the studio approached them about “The Flash.” They didn’t concern themselves with the messy, marathon development history - they just wanted to figure out if this was worth several years of their life. Ezra Miller even worked on their own treatment of a script. Several writers and directors cycled in and out of developing “The Flash,” including Phil Lord and Christopher Miller, Seth Grahame-Smith, Rick Famuyiwa, Robert Zemeckis and John Francis Daley and Jonathan Goldstein, and release dates were pushed back. plotted out a shared universe of DC Comics films, including a standalone Flash starring Miller as Barry Allen, who would first appear in “Batman v Superman: Dawn of Justice,” “Suicide Squad” and “Justice League."īut even that wasn’t so straightforward, with disagreements over tone and scheduling conflicts making things complicated. Then in 2014, things started taking shape as Warner Bros. Goyer directing another had George Miller setting the stage for spinoffs and standalones with Adam Brody. One scenario had Ryan Reynolds starring and David S. Movie versions of the lightning quick comic book character have been in various stages of development since the late 1980s. ![]() It’s an apt if intentionally understated description of getting “The Flash" into theaters on June 16. “Everything came with a little adventure,” Barbara Muschietti said with a laugh in a recent interview with The Associated Press. Ultimately it involved a loading it onto a modified airport cargo truck that was lifted 20 feet (6 meters) in the air and “gently rolled” onto set. They breathed a sigh of relief when it made it ashore, briefly celebrated and moved on to the next problem: how to get it into the Batcave at Warner Bros. It was one of the originals from the Tim Burton movies that was needed for the grand return of Michael Keaton’s caped crusader after 30 years - a major production that also involved building, from scratch, a life-size replica of the Batcave.ĭirector Andy Muschietti and his sister, producer Barbara Muschietti, waited nervously for its arrival worried whether it would make it in time or just be stuck in the middle of the ocean. This was not just any Batmobile, mind you. amid a worldwide shortage of shipping containers in 2021. And behind it all, a studio undergoing leadership changes and rethinking the whole DC Comics strategy.īut first, they had to figure out how to transport a two-ton Batmobile from Los Angeles to the U.K. There was a star in Ezra Miller who, after it wrapped, made headlines for legal run-ins amid a mental health crisis. There were A-list schedules to coordinate for cameos. There was isolation from friends and family for the 138-day shoot. Graphics, sound, and gameplay have been taken to the next level to create a Metropolis like you’ve never seen it, with three dimensional sound, a complete orchestra soundtrack, and Oscar-wining sound designer.There were many stressful things about making “The Flash” and getting it to theaters. Play both film-inspired missions as well as original content created exclusively for the videogame. Three distinct types of gameplay - Flying, Rescue, and Combat - will keep the action constant and the challenges relentless. With notorious villains like Metallo and colossal challenges only Superman can overcome, you must navigate the Man of Steel to monitor and protect Metropolis from destruction. Where and how you fly – to the top of skyscrapers, dodging elevated trains – is completely up to you, since gameplay is designed as a true open world experience. Non-linear gameplay allows you to explore and play the game exactly how you want to at your own pace. Go anywhere and do anything in Metropolis as Superman. These 80 square miles are brought to life for the first time in a videogame. From excited citizens to the traffic on the streets, every detail of this vibrant city has a mind of its own. True to the fiction in every respect, this is the game based on the Superman universe that fans have been anticipating for decades.
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